I did another Rhino, much like I did the previous Rhino. See, this is why I never stick to large army projects. Because painting one of something is fun, painting the three copies of that same thing is less interesting and I have less to say.
See, sometimes I get back to projects it looks like I have abandoned. Not much to say on the painting since I painted these in exactly the same way I painted my previous selection of fallen - the Librarian you have also seen before.
So they released another relic knights miniature. This one is a 'pinup' version of a character for a game which is already pretty well hitting the absurd anime sex appeal thing. Hence the lack of trousers.
Funnily enough smooth expanses of skin are a difficult thing to paint well. I think I did a reasonable job. I'm also quite pleased with how the face came out, although frankly, anime faces are a bit cheaty because their eyes are supposed to be enormous.
I have to say, a bit of a palate cleanse from edge highlighting seemingly endless armour plates on an imperial knight.
I am aware this won't be to everyone's taste. Normal, space marine related service will resume shortly.
So, having finished my 1000 point meeting engagement force for Age of Sigmar, I sat down and properly re-read the rules. Seems like you are generally supposed to have to pieces of terrain per player. So I figured I would pick up some baleful realm gates, because they are interesting, have little murals of skeletons on, and you get two in a box.
Painting these was messy. Very large so you have to pick them up as you paint them. The method was to paint them all over with Dark Reaper. Then I picked out a few of the bricks in russ gray. Followed with an all over wash with earthshade. Followed by a bone drybrush all over, and I finally used the filth wash I talked about last time I did some terrain painting in various cracks and crevices. I then went around and picked out all the Bronze in a fairly standard way. The portal energy was done using contrast paint. First I painted it all over with gray seer, and then the magos purple contrast paint.
I think they came out well enough, for quite a quick paint job.
Not much to say about these really, it's the other 10 Chainrasps from the starter box. Now they are painted, I have painted my entire 1000point meeting engagement force for Age of Sigmar. Which is nice.
The only remotely interesting detail here is that there isn't really a leader. When I originally assembled these I had every intention of running them as a single unit of 20. The chap in the stocks there is the alternate build of the leader model with the candlestick. I suppose this is the tension between collecting and painting cool models and making viable gaming pieces.
I don't think anyone I play against is going to care too much that the unit leader does not have a weird candlestick thing.
I couldn't face painting another 10 Ghosts today, after painting 10 Ghosts yesterday so I decided to finish one of those projects that was hanging around half painted.
I hate that, when you end up with a half painted project just knocking around. Seems to always take forever and a day to get back to it. I laid down the gold basecoat, wash and highlights for these guys ages and ages ago. At some point I had done the blacking in of all the rubbery joins and things; today I finished them.
Custodes in Kill Team are interesting. They do a good job of not dying and destroying everything that stands before them, unfortunately, most Kill Team scenarios require capturing objectives and things.
Painting wise I largely used standard kinds of methods. The red leather was a bit of a first, hand to pick up a couple of new paints. It's gorthor brown with red highlight. Did use athematic blue contrast paint on the power blades and it looks amazing. Highlight them up as if they are normal swords and then just slather the athematic blue on top. That's all power weapons from now on sorted.
I feel like I am letting down my skeletons by painting these spoops. I like skeletons a lot. However, in meeting engagement, they really have a place because they have a little more mobility. I've had the nighthaunt side of soul wars for a long time; since a good friend of mine bought it for the storm cast and was like 'do you want these for thirty quid'.
I know, I know I can't stick to any project. Today a bunch of death models. This was spurred on by the new Generals Handbook which includes a way to play with only 1000 points of models. I put a list together, and I needed to paint up a few extra bits and pieces.